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Channel: Alain Bielik's Recent Posts On AWN.com
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'Wanted': Bending VFX for a Killing Machine

Alain Bielik gets the lowdown on Wanted from Stefen Fangmeier and Craig Lyn.

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A Golden Opportunity for 'Hellboy II'

Alain Bielik gets a full report from Double Negative about Hellboy II: The Golden Army, its largest character animation project to date.

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'The Dark Knight': Grounding Batman -- Part 1

Alain Bielik speaks with Double Negative about raising the vfx bar for The Dark Knight in the first of two parts.

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'The Dark Knight': Grounding Batman -- Part 2

Alain Bielik concludes his two-part report on The Dark Knight with Double Negative, Framestore and Buf.

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'Babylon A.D.': New Solutions for a Post Apocalyptic Journey

Alain Bielik speaks with Buf Compagnie about the variety of vfx that it created for Babylon A.D.

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'Bangkok Dangerous': Visualizing the VFX Hits

The Pang brothers follow an elite assassin in the

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'Max Payne': Ride of the Valkyries

Everett Burrell discusses the making of the nightmarish Valkyries and the strange drug-induced hallucinations in Max Payne.

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'Transporter 3': Delivering VFX on Time Again

Mac Guff Ligne handled key environmental vfx work on Transporter 3, and Alain Bielik discovers what their mission was.

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'Punisher: War Zone': A VFX Gore Fest

VFX Supervisor Robert Short tells VFXWorld about raising the bar more graphically for Punisher: War Zone.

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A More Scientific 'Day the Earth Stood Still'

Jeff Okun tells VFXWorld how a modern technological approach informed the retelling of The Day the Earth Stood Still.

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'Inkheart': Shadows, Twisters & Inkworld, Oh My!

Alain Bielik uncovers how Inkheart brings The Wizard of Oz and other books to life with crafty CG.

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Rise of the Creature Designer to Director

Famed creature designer Patrick Tatopoulos moved into the director's chair for the third Underworld film, Rise of the Lycans, with even more vfx than the first two.

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'Push'-ing Telekinesis Further with Peerless & Digiscope

London-based Peerless Camera Co. and Digiscope discuss creating the signature "push" effect and more for Push.

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Re-Constructing the Guggenheim for 'The International'

Prague-based UPP raises its profile with The International, taking on crowd scenes and construction on the Guggenheim in battling an evil bank.

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'Knowing' the Future: Planes, Trains and Walls of Fire

For Knowing, Animal Logic created realistic disasters, particularly a spectacular plane crash and subway collision along with… the end of the world?

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Furious FX Races to 'Witch Mountain'

Burbank-based Furious FX took on their largest project to date with Disney's re-imagined Race to Witch Mountain, creating UFOs, SUV collisions and eerie blue alien lights along the way.

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Pumping up the Wattage with 'Crank: High Voltage'

Alain Bielik gets amped up with Crank: High Voltage VFX Supervisor James McQuaide to talk about the work Duran Duboi and LOOK Effects contributed to the film.

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Men-From-Mars Tell the 'Mutant Chronicles'

London-based Men-From-Mars cranked out 1,454 shots with only a team of 30 for Mutant Chronicles. We find out how they did it.

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Wolverine Gets Indestructible in 'X-Men Origins'

The origin of Logan becoming Wolverine required a myriad of vfx by 17 vendors, and here are the highlights.

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'Angels & Demons': Vatican VFX on Steroids

The VFX stakes were raised for this race against time, Vatican thriller, and Alain Bielik has the scoop.

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