'Wanted': Bending VFX for a Killing Machine
Alain Bielik gets the lowdown on Wanted from Stefen Fangmeier and Craig Lyn.
View ArticleA Golden Opportunity for 'Hellboy II'
Alain Bielik gets a full report from Double Negative about Hellboy II: The Golden Army, its largest character animation project to date.
View Article'The Dark Knight': Grounding Batman -- Part 1
Alain Bielik speaks with Double Negative about raising the vfx bar for The Dark Knight in the first of two parts.
View Article'The Dark Knight': Grounding Batman -- Part 2
Alain Bielik concludes his two-part report on The Dark Knight with Double Negative, Framestore and Buf.
View Article'Babylon A.D.': New Solutions for a Post Apocalyptic Journey
Alain Bielik speaks with Buf Compagnie about the variety of vfx that it created for Babylon A.D.
View Article'Bangkok Dangerous': Visualizing the VFX Hits
The Pang brothers follow an elite assassin in the
View Article'Max Payne': Ride of the Valkyries
Everett Burrell discusses the making of the nightmarish Valkyries and the strange drug-induced hallucinations in Max Payne.
View Article'Transporter 3': Delivering VFX on Time Again
Mac Guff Ligne handled key environmental vfx work on Transporter 3, and Alain Bielik discovers what their mission was.
View Article'Punisher: War Zone': A VFX Gore Fest
VFX Supervisor Robert Short tells VFXWorld about raising the bar more graphically for Punisher: War Zone.
View ArticleA More Scientific 'Day the Earth Stood Still'
Jeff Okun tells VFXWorld how a modern technological approach informed the retelling of The Day the Earth Stood Still.
View Article'Inkheart': Shadows, Twisters & Inkworld, Oh My!
Alain Bielik uncovers how Inkheart brings The Wizard of Oz and other books to life with crafty CG.
View ArticleRise of the Creature Designer to Director
Famed creature designer Patrick Tatopoulos moved into the director's chair for the third Underworld film, Rise of the Lycans, with even more vfx than the first two.
View Article'Push'-ing Telekinesis Further with Peerless & Digiscope
London-based Peerless Camera Co. and Digiscope discuss creating the signature "push" effect and more for Push.
View ArticleRe-Constructing the Guggenheim for 'The International'
Prague-based UPP raises its profile with The International, taking on crowd scenes and construction on the Guggenheim in battling an evil bank.
View Article'Knowing' the Future: Planes, Trains and Walls of Fire
For Knowing, Animal Logic created realistic disasters, particularly a spectacular plane crash and subway collision along with… the end of the world?
View ArticleFurious FX Races to 'Witch Mountain'
Burbank-based Furious FX took on their largest project to date with Disney's re-imagined Race to Witch Mountain, creating UFOs, SUV collisions and eerie blue alien lights along the way.
View ArticlePumping up the Wattage with 'Crank: High Voltage'
Alain Bielik gets amped up with Crank: High Voltage VFX Supervisor James McQuaide to talk about the work Duran Duboi and LOOK Effects contributed to the film.
View ArticleMen-From-Mars Tell the 'Mutant Chronicles'
London-based Men-From-Mars cranked out 1,454 shots with only a team of 30 for Mutant Chronicles. We find out how they did it.
View ArticleWolverine Gets Indestructible in 'X-Men Origins'
The origin of Logan becoming Wolverine required a myriad of vfx by 17 vendors, and here are the highlights.
View Article'Angels & Demons': Vatican VFX on Steroids
The VFX stakes were raised for this race against time, Vatican thriller, and Alain Bielik has the scoop.
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